Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Scholar (Field Researcher). |
2 |
31 |
Errsafon Uekkuekskha Ksaedzedzgvae's work is sabotaged by unknown parties. Errsafon Uekkuekskha Ksaedzedzgvae start again from scratch. |
3 |
32 |
Continued as Scholar (Field Researcher). |
3 |
36 |
An expedition or voyage goes wrong, leaving Errsafon Uekkuekskha Ksaedzedzgvae stranded in the wilderness. |
4 |
36 |
Became a Scout (Courier). |
4 |
39 |
Serve as the courier for an important message from the Imperium. |
5 |
40 |
Attempted to change assignments. |
5 |
40 |
Failed to qualify for Explorer (Scout). |
5 |
40 |
Continued as Scout (Courier). |
5 |
42 |
Errsafon Uekkuekskha Ksaedzedzgvae discover a world, item or information of worth to the Imperium. |
5 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |