Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Fa-sa-tespe's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Fa-sa-tespe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Fa-sa-tespe blame Fa-sa-tespe's commander. Gain commander as Enemy. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
30 |
Expose or are involved in a scandal of some sort. |
6 |
30 |
Returned to Drifter (Scavenger). |
6 |
34 |
A new romantic starts. Gain an Ally. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
38 |
Suffer from a life-threatening illness. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Moved to a new world. |
8 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Mainstream Believer |
9 |
42 |
Became a Citizen (Corporate). |
9 |
46 |
Spent time maintaining and using heavy vehicles. |
9 |
46 |
Promoted to Citizen (Corporate) rank 1. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |