Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Fate Barnett's Contacts or Allies betrays Fate Barnett, ending Fate Barnett's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
Perform an exemplary service for the scouts. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
When dealing with an alien race, Fate Barnett have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
Fate Barnett's ship is damaged, and Fate Barnett have to hitch-hike Fate Barnett's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Attempted a risky adventure and was injured. |
5 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Became a Merchant (Broker). |
7 |
38 |
Imperial trade restrictions force Fate Barnett out of business. |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
41 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
42 |
Continued as Drifter (Barbarian). |