Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find Ancient Technology. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was injured. |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Fay Dixon's Contacts or Allies betrays Fay Dixon, ending Fay Dixon's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Entertainer (Artist). |
7 |
40 |
Fay Dixon is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Fay Dixon is chosen to represent Fay Dixon's faith in a vid show or other highly public forum. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |