Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Enforcer (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Finis Paul's scout ship is one of the first on the scene to rescue the survivors of a disaster but Finis Paul fail to help. Gain an Enemy. |
2 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Finis Paul inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Betrayed by a friend. One of Finis Paul's Contacts or Allies betrays Finis Paul, ending Finis Paul's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Finis Paul is chosen to represent Finis Paul's faith in a vid show or other highly public forum. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Finis Paul secretly provide religious rites for a dying leader or noble, although they do not share Finis Paul's faith. Gain an Ally in the family and a Rival who disagrees with Finis Paul's choice. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Finis Paul is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |