Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A series of bad deals and decisions force Flenn Henry into bankruptcy. Flenn Henry salvages what Flenn Henry can. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Given advanced training in a specialist field |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Make an unexpected connection outside Flenn Henry's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Voluntarily left Merchant Marine |
6 |
34 |
Became a Citizen (Worker). |
6 |
36 |
Flenn Henry is rewarded for Flenn Henry's diligence or cunning. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
40 |
Flenn Henry befriend a superior in the corporation or the colony. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |