Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Flenn Miller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Flenn Miller is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Given specialist training in vehicles. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
5 |
35 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
6 |
35 |
Voluntarily left Star Marine |
6 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Flenn Miller do not know what happened to Flenn Miller. There is a gap in Flenn Miller's memory. |
7 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Flenn Miller accepted an offer of inducements to betray Flenn Miller's faith. Gain 250,000 in cash. |
7 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |