Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Befriended by a senior agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Fletcher Palmer's work ends up coming home with Fletcher Palmer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Marine Support (Marine). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
30 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Fletcher Palmer went above and beyond the call of duty. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Uncover a major conspiracy against Fletcher Palmer's employers. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Advanced training in a specialist field. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Failed to qualify for Surveyor (Scout). |
8 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |