Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Merchant (Broker). |
2 |
22 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Broker) rank 1. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
25 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Smuggle illegal items onto a planet. |
5 |
35 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Imperial trade restrictions force Fletcher Thomas out of business. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Fletcher Thomas do not know what happened to Fletcher Thomas. There is a gap in Fletcher Thomas's memory. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Fletcher Thomas aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
42 |
Returned to Drifter (Wanderer). |
9 |
45 |
Attempted a risky adventure and was wildly successful. |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |