Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Franklin Taylor's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Scholar (Scientist). |
5 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
42 |
Franklin Taylor's work is sabotaged by unknown parties. Franklin Taylor start again from scratch. |
7 |
42 |
Continued as Scholar (Field Researcher). |
7 |
44 |
Caught cheating in some fashion, advancing Franklin Taylor's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
44 |
An expedition or voyage goes wrong, leaving Franklin Taylor stranded in the wilderness. |
7 |
44 |
Gain an Enemy |
7 |
46 |
Promoted to Scholar (Field Researcher) rank 1. |