Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Freeman Hunniford is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Returned to Entertainer (Artist). |
4 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Freeman Hunniford far from home. |
5 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Navy (Flight) with previous rank. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
34 |
Became a Scholar (Field Researcher). |
6 |
36 |
Assigned to work on a secret project for a patron or organisation. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
38 |
Voluntarily left Field Researcher |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
41 |
Find an Alien Artifact. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
44 |
Attacked by enemies that Freeman Hunniford easily defeat. |
8 |
44 |
Gain Enemy if Freeman Hunniford don't already have one. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |