Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Failed to qualify for Free Trader (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Scarred. Owe 5,000 for medical bills. |
5 |
29 |
Became a Citizen (Worker). |
5 |
30 |
Spent time maintaining and using heavy vehicles. |
5 |
33 |
Promoted to Citizen (Worker) rank 1. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
37 |
Continued as Citizen (Worker). |
7 |
39 |
Fritz Henderson befriend a superior in the corporation or the colony. |
7 |
41 |
Promoted to Citizen (Worker) rank 3. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
43 |
Spent time maintaining and using heavy vehicles. |
8 |
45 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |