Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Furman Bent do not know what happened to Furman Bent. There is a gap in Furman Bent's memory. |
2 |
19 |
Failed to qualify for Enforcer (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Furman Bent's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
24 |
Failed to qualify for Cavalry (Army). |
4 |
24 |
Switched to Drifter (Wanderer). |
5 |
28 |
Continued as Drifter (Wanderer). |
5 |
30 |
Find valuable salvage. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Furman Bent's Contacts or Allies betrays Furman Bent, ending Furman Bent's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
A notable academic consults with Furman Bent about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |