Knight Furman Watton  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 46 M 7 (0) 6 (0) 9 (1) 10 (1) 8 (0) 9 (1)10 (1)769A89
Intelligent
 
Skills
Clairvoyance 2
Deception 1
Drive 0
Flyer 0
Gun Combat (Slug) 1
Leadership 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Psion Psi-Warrrior Knight34
 
Name Type Affinity Enmity Power Influence Species
Lynn Hutchinson Rival 1 1 0 4 Sylean (M/25)
Lynn Hutchinson is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Suffer from a life-threatening illness.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Drifter (Wanderer).
3 30 Encounter a Psionic institute.
3 30 Tested for psionic powers
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 32 Psionic strength increases.
5 34 Continued as Psion (Psi-Warrrior).
5 36 Psionic strength increases.
5 38 Promoted to Psion (Psi-Warrrior) rank 1.
6 38 Continued as Psion (Psi-Warrrior).
6 39 Experimented on by a corporation, government, or other organisation
6 42 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
7 42 Continued as Psion (Psi-Warrrior).
7 43 Achieve a new level of discipline in Furman Watton's powers/
7 46 Promoted to Psion (Psi-Warrrior) rank 3.
7 46 Learned Telepathy
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