Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Gained a contact. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Surrounded and outnumbered by the enemy, Gale Reynolds hold out until relief arrives. |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
4 |
30 |
Voluntarily left Infantry |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Gale Reynolds is blamed for an accident that causes the death of several crew members. Gale Reynolds's guilt drives Gale Reynolds to excel. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
43 |
Gale Reynolds's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gale Reynolds fail to help. Gain an Enemy. |
7 |
43 |
Psychologically damaged by Gale Reynolds's time in the scouts. |