Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Victim of a crime |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
A series of bad deals and decisions force Gaylord Carr into bankruptcy. Gaylord Carr salvages what Gaylord Carr can. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Bankrupted by a rival. Gain the other trader as a Rival. |