Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Gerald Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Gerald Nealy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Navy (Flight) with previous rank. |
4 |
30 |
Vessel participates in a diplomatic mission. |
4 |
32 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Flight). |
5 |
33 |
Nearly killed. Fully recovered. |
6 |
33 |
Failed to qualify for Broker (Merchant). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
35 |
Gerald Nealy do not know what happened to Gerald Nealy. There is a gap in Gerald Nealy's memory. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
37 |
Make an unexpected connection outside Gerald Nealy's normal circles. Gain a Contact. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
41 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
9 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
42 |
Gerald Nealy accepted an offer of inducements to betray Gerald Nealy's faith. Gain 310,000 in cash. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |