Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
19 |
Political manoeuvrings usurp Girkaa Khimu's position. Gain a Rival. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
2 |
25 |
time as a ruler or playboy gives Girkaa Khimu a wide range of experiences. |
3 |
26 |
Voluntarily left Diplomat |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
A series of bad deals and decisions force Girkaa Khimu into bankruptcy. Girkaa Khimu salvages what Girkaa Khimu can. |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Girkaa Khimu run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Make an unexpected connection outside Girkaa Khimu's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Girkaa Khimu's normal circles. Gain a Contact. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |