Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Granville Dixon is ordered to take part in a black ops mission that goes against Granville Dixon's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Psychologically damaged by Granville Dixon's time in the scouts. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Moved to a new world. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
28 |
A good deal ensures Granville Dixon is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A sudden war destroys Granville Dixon's trade routes and contacts, forcing Granville Dixon to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
34 |
Join a social movement. |
6 |
36 |
Graduated with honors. |
7 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
39 |
Became a Entertainer (Artist). |
8 |
40 |
Gain a patron in the arts. Gain an Ally |
8 |
43 |
Promoted to Entertainer (Artist) rank 1. |