Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
19 |
Moved to a new world. |
1 |
19 |
Dropped out of military academy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
When dealing with an alien race, Granville Rand botch an opportunity to gather extra intelligence about them. |
2 |
21 |
Granville Rand's ship is damaged, and Granville Rand have to hitch-hike Granville Rand's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
27 |
Granville Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster but Granville Rand fail to help. Gain an Enemy. |
3 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Psychologically damaged by Granville Rand's time in the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Gained a contact. |
6 |
35 |
Voluntarily left Surveyor |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Attacked by enemies that Granville Rand easily defeat. |
6 |
38 |
Gain Enemy if Granville Rand don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |