Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Gregory Whitlock have no idea what happened to Gregory Whitlock – they found Gregory Whitlock's ship drifting on the fringes of friendly space. |
2 |
19 |
Entered University. |
2 |
21 |
Join a social movement. |
2 |
23 |
Graduated. |
3 |
23 |
Voluntarily left Explorer |
3 |
23 |
Became a Citizen (Corporate). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Gregory Whitlock learn something Gregory Whitlock should not have – a corporate secret, a political scandal – which Gregory Whitlock can profit from illegally. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Voluntarily left Corporate |
5 |
31 |
Became a Entertainer (Performer). |
5 |
34 |
Criticised a questionable political leader on Gregory Whitlock's homeworld, causing his downfall. Gain an Enemy |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
38 |
One of Gregory Whitlock's pieces of art is stolen, and the investigation brings Gregory Whitlock into the criminal underworld. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Switched to Citizen (Worker). |
8 |
43 |
Gregory Whitlock is rewarded for Gregory Whitlock's diligence or cunning. |
8 |
45 |
Promoted to Citizen (Worker) rank 1. |