Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
20 |
Trapped behind enemy lines. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Marine (Star Marine) with previous rank. |
2 |
26 |
A mission goes disastrously wrong due to Gustaf Caldwell's commander’s error or incompetence, but Gustaf Caldwell survive. |
2 |
26 |
Report commander and gain an Enemy. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
27 |
Assigned to an assault on an enemy fortress. |
3 |
27 |
Injured |
3 |
30 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
On the front lines of a planetary assault and occupation. |
4 |
34 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Marine (Ground Assault) with previous rank. |
5 |
36 |
Scarred. Fully recovered. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Voluntarily left Scavenger |
7 |
40 |
Failed to qualify for Free Trader (Merchant). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Gustaf Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Academy. |
8 |
41 |
Switched to Drifter (Wanderer). |
8 |
42 |
Gustaf Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Moved to a new world. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |