Technician Gustaf Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 46 M 4 (-1) 5 (-1) 5 (-1) 7 (0) 9 (1) 4 (-1)455794
Haggard, Wishy Washy
 
Skills
Deception 1
Drive (Walker) 1
Drive (Wheel) 1
Explosives 1
Flyer 0
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Language 0
Profession (Worker/Biologicals) 1
Recon 0
Steward 2
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent12
Citizen Worker Technician35
 
Name Type Affinity Enmity Power Influence Species
Janice Marshall Contact 3 1 1 0 Darmine (F/52)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Befriended by a senior agent.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 23 Scarred. Fully recovered. Owe 2,500 for medical bills.
3 23 Became a Citizen (Worker).
3 25 Gustaf Douglas learn something Gustaf Douglas should not have – a corporate secret, a political scandal – which Gustaf Douglas can profit from illegally.
3 25 Gain a criminal contact.
4 27 Continued as Citizen (Worker).
4 29 Political upheaval strikes Gustaf Douglas's homeworld, and Gustaf Douglas is caught up in the revolution.
5 31 Continued as Citizen (Worker).
5 34 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
5 35 Promoted to Citizen (Worker) rank 1.
6 35 Continued as Citizen (Worker).
6 39 Birth or Death involving a family member or close friend.
6 39 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 39 Continued as Citizen (Worker).
7 40 Gustaf Douglas's business expands, Gustaf Douglas's corporation grows, or the colony thrives.
7 43 Promoted to Citizen (Worker) rank 3.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙