Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Lost eye or limb. Fully recovered. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Gustaf Gregory do not know what happened to Gustaf Gregory. There is a gap in Gustaf Gregory's memory. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
35 |
Amnesia. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
Gustaf Gregory run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Attacked by enemies that Gustaf Gregory easily defeat. |
7 |
43 |
Gain Enemy if Gustaf Gregory don't already have one. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |