Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Switched to Agent (Corporate Agent). |
4 |
31 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Voluntarily left Corporate Agent |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Gustave Burke's Contacts or Allies betrays Gustave Burke, ending Gustave Burke's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
43 |
Retired at age 43. |