Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Guy Walker botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Guy Walker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Guy Walker went above and beyond the call of duty. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Uncover a major conspiracy against Guy Walker's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Guy Walker secretly provide religious rites for a dying leader or noble, although they do not share Guy Walker's faith. Gain an Ally in the family and a Rival who disagrees with Guy Walker's choice. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Guy Walker refused an offer of inducements to betray Guy Walker's faith. Gain 1 enemies. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Gained a contact. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
Guy Walker refused an offer of inducements to betray Guy Walker's faith. Gain 1 enemies. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |