Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
An investigation takes on a dangerous turn. |
3 |
29 |
Haehayael's work ends up coming home with Haehayael, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Haehayael's job. |
5 |
31 |
Switched to Scout (Courier) with previous rank. |
5 |
34 |
Haehayael spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Gain a contact in an alien race. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
When dealing with an alien race, Haehayael botch an opportunity to gather extra intelligence about them. |
6 |
36 |
Haehayael's ship is damaged, and Haehayael have to hitch-hike Haehayael's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Surveyor) with previous rank. |
7 |
41 |
Psychologically damaged by Haehayael's time in the scouts. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
44 |
Haehayael run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |