Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
Hamp Maltby learn something Hamp Maltby should not have – a corporate secret, a political scandal – which Hamp Maltby can profit from illegally. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
27 |
Political upheaval strikes Hamp Maltby's homeworld, and Hamp Maltby is caught up in the revolution. |
3 |
27 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Hamp Maltby befriend a superior in the corporation or the colony. |
4 |
31 |
Promoted to Citizen (Corporate) rank 3. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Advanced training in a specialist field. |
6 |
35 |
Voluntarily left Corporate |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
37 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
41 |
Hamp Maltby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Hamp Maltby's Contacts or Allies betrays Hamp Maltby, ending Hamp Maltby's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
A notable academic consults with Hamp Maltby about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |