Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Accepted a deal with criminal or other figure under investigation. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Harris Ruth's work ends up coming home with Harris Ruth, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
38 |
Became a Entertainer (Artist). |
6 |
41 |
Harris Ruth is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Harris Ruth refused an offer of inducements to betray Harris Ruth's faith. Gain 1 enemies. |
7 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |