Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Nearly killed. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Harry Ellis went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Harry Ellis's Contacts or Allies betrays Harry Ellis, ending Harry Ellis's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
38 |
Harry Ellis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
40 |
Continued as Scout (Surveyor). |
8 |
41 |
Harry Ellis's ship is ambushed by enemy vessels. Harry Ellis successfully ran to the jump point. |
8 |
44 |
Promoted to Scout (Surveyor) rank 2. |