Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Harry Lyness's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for University. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
Given advanced training in a specialist field |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Voluntarily left Broker |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
A notable academic consults with Harry Lyness about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
35 |
Voluntarily left Mainstream Believer |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Survived a risky adventure but gained nothing. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Harry Lyness run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |