Hopeful Haskell Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 46 M 2 (-2) 1 (-2) 1 (-2) 3 (-1) 4 (-1) 11 (1)21134B
Disorderly
 
Skills
Admin 2
Advocate 1
Animals 0
Broker 0
Carouse 0
Investigate 1
Melee (Blade) 1
Melee (Bludgeon) 1
Profession (Colonist) 0
Recon 0
Science (Physical Sciences/Jump Space Physics) 1
Seafarer (Sails) 1
Stealth 0
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Merchant Merchant Marine Crewman01
Noble Administrator Clerk13
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Ray Elliott Rival 0 3 1 1 Azhanti (M/73)
Ray Elliott is out of contact doing something interesting but not suspicious.
Brandy Ruiz Rival 1 2 1 0 Urunishani (F/57)
Roderick Thomas Rival 0 3 0 3 Azhanti (M/75)
Relationship becomes more moderate. Enemy becomes a rival.
Florida Turner Enemy 0 3 4 3 Azhanti (F/25)
Florida Turner gains in power.
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Barbarian).
1 19 Spend time with an alien race. Gain a contact.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 25 Betrayed by a friend. One of Haskell Arthur's Contacts or Allies betrays Haskell Arthur, ending Haskell Arthur's career. That Contact or Ally becomes a Rival or Enemy.
3 25 Failed to qualify for Journalist (Entertainer).
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Embroiled in legal trouble.
4 29 Voluntarily left Merchant Marine
4 29 Became a Noble (Administrator) with the new title Assistant.
4 30 Become deeply involved in politics on Haskell Arthur's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4 33 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
5 33 Continued as Noble (Administrator).
5 37 Become deeply involved in politics on Haskell Arthur's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6 37 Continued as Noble (Administrator).
6 38 Refuse to join a conspiracy of nobles. Gain an Enemy.
7 41 Voluntarily left Administrator
7 41 Failed to qualify for Free Trader (Merchant).
7 41 Switched to Drifter (Wanderer).
7 42 Haskell Arthur do not know what happened to Haskell Arthur. There is a gap in Haskell Arthur's memory.
8 42 Became a Believer (Holy Warrior) with the new title Hopeful.
8 43 Haskell Arthur aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
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