Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Haskell Turner survey an alien world. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Haskell Turner's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Victim of a crime |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
Make an unexpected connection outside Haskell Turner's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
41 |
Voluntarily left Free Trader |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Haskell Turner's Contacts or Allies betrays Haskell Turner, ending Haskell Turner's career. That Contact or Ally becomes a Rival or Enemy. |