Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Intelligence (Agent). |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Attempted a risky adventure and was wildly successful. |
2 |
30 |
Forced to continue current assignment. |
2 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
30 |
Continued as Drifter (Scavenger). |
3 |
34 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
36 |
Spend time with an alien race. Gain a contact. |
4 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
38 |
Continued as Drifter (Scavenger). |
5 |
41 |
Hayden Hernandez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
41 |
Failed to qualify for Journalist (Entertainer). |
6 |
41 |
Switched to Drifter (Wanderer). |
6 |
43 |
Attacked by enemies that Hayden Hernandez easily defeat. |
6 |
43 |
Gain Enemy if Hayden Hernandez don't already have one. |
6 |
45 |
Promoted to Drifter (Wanderer) rank 1. |