Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
24 |
Failed to qualify for Physician (Scholar). |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Failed to qualify for Intelligence (Agent). |
5 |
27 |
Continued as Drifter (Scavenger). |
5 |
31 |
Drafted into Law Enforcement |
6 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
32 |
Entered Merchant Academy with the Business curriculum. |
7 |
36 |
Graduated. |
8 |
36 |
Became a Merchant (Broker). |
8 |
36 |
Promoted to Merchant (Broker) rank 1. |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Forced to continue current assignment. |
8 |
40 |
Promoted to Merchant (Broker) rank 2. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Merchant (Broker). |
9 |
44 |
Make an unexpected connection outside Haywood Walker's normal circles. Gain a Contact. |
9 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |