Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Healya Yihiya's time in the scouts. |
2 |
21 |
Became a Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
28 |
Involved in a gambling ring. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
31 |
Involved in a gambling ring. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
37 |
Scarred. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
39 |
Healya Yihiya do not know what happened to Healya Yihiya. There is a gap in Healya Yihiya's memory. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
40 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |