Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Heber Grimaldi botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Psychologically damaged by Heber Grimaldi's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Heber Grimaldi's scout ship is one of the first on the scene to rescue the survivors of a disaster but Heber Grimaldi fail to help. Gain an Enemy. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
37 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Explorer) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Returned to Scout (Courier). |
6 |
40 |
Spend several years jumping from world to world in Heber Grimaldi's scout ship. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Spend several years jumping from world to world in Heber Grimaldi's scout ship. |
7 |
46 |
Forced to muster out. |