Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
28 |
Left the colonies. |
1 |
28 |
Tested for psionic powers |
2 |
28 |
Failed to qualify for Colonist (Citizen). |
2 |
28 |
Submitted to the draft. |
2 |
28 |
Became a Navy (Flight) with the new title Crewman. |
2 |
32 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
32 |
Became a Scout (Courier). |
3 |
33 |
Perform an exemplary service for the scouts. |
4 |
36 |
Continued as Scout (Courier). |
4 |
40 |
When dealing with an alien race, Heber Welter botch an opportunity to gather extra intelligence about them. |
4 |
40 |
Heber Welter's ship is damaged, and Heber Welter have to hitch-hike Heber Welter's way back across the stars to the nearest scout base. |
4 |
40 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
40 |
Continued as Scout (Courier). |
5 |
42 |
Heber Welter's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |