Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Henery Ray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
25 |
Moved to a new world. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Drafted into Law Enforcement |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Henery Ray refused an offer of inducements to betray Henery Ray's faith. Gain 2 enemies. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Henery Ray is caught in the periphery of a scandal. |
7 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |