Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Henry Bowman's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Henry Bowman is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A sudden war destroys Henry Bowman's trade routes and contacts, forcing Henry Bowman to flee that region of space. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Became a Entertainer (Artist). |
4 |
33 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Henry Bowman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Scout (Surveyor). |
6 |
39 |
Henry Bowman spend a great deal of time on the fringes of Charted Space. |
6 |
39 |
Henry Bowman's ship is damaged, and Henry Bowman have to hitch-hike Henry Bowman's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
41 |
Continued as Scout (Surveyor). |
7 |
42 |
Henry Bowman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
43 |
Henry Bowman do not know what happened to Henry Bowman. There is a gap in Henry Bowman's memory. |