Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Hershel Carlson's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Hershel Carlson don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Good fortune |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Good fortune |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Army (Cavalry) with the new title Private. |
7 |
43 |
Advanced training in a specialist field |
7 |
46 |
Attempt at commissioned failed. |
7 |
46 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |