Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Scout (Explorer). |
4 |
31 |
Hershel Johnson's ship is damaged, and Hershel Johnson have to hitch-hike Hershel Johnson's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
A series of bad deals and decisions force Hershel Johnson into bankruptcy. Hershel Johnson salvages what Hershel Johnson can. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
33 |
Hershel Johnson accepted an offer of inducements to betray Hershel Johnson's faith. Gain 320,000 in cash. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Died at age 39 |