Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Spent time maintaining and using heavy vehicles. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
36 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Colonist) rank 3. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
37 |
Good fortune |
6 |
40 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
40 |
Voluntarily left Colonist |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |