Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A job goes wrong, forcing Hiram Weston to flee off-planet. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Hiram Weston went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Go undercover to investigate an enemy. |
3 |
29 |
A revolution, attack or other unusual event throws Hiram Weston's life into chaos, forcing Hiram Weston to leave the planet. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Hiram Weston's work ends up coming home with Hiram Weston, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Merchant (Broker). |
5 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Hiram Weston's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
44 |
Imperial trade restrictions force Hiram Weston out of business. |