Hobson Kirkham  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 46 M 5 (-1) 7 (0) 4 (-1) 12 (2) 7 (0) 6 (0)574C76
Hurt, Tranquil
 
Skills
Athletics (Endurance) 1
Broker 0
Carouse 0
Drive 0
Electronics 0
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language 0
Mechanic 0
Melee (Fencing) 1
Persuade 0
Profession (Sports) 0
Seafarer (Submarine) 1
Stealth 0
Steward 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Drifter Barbarian 12
Marine Star Marine Lance Corporal11
Citizen Worker 12
 
EducationGraduated
Marine Academy Failed
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Dropped out of military academy.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 A series of bad deals and decisions force Hobson Kirkham into bankruptcy. Hobson Kirkham salvages what Hobson Kirkham can.
3 26 Became a Drifter (Barbarian).
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 34 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
5 34 Failed to qualify for Enforcer (Rogue).
5 34 Submitted to the draft.
5 34 Became a Marine (Star Marine) with the new title Marine.
5 37 Advanced training in a specialist field
5 38 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
6 38 Voluntarily left Star Marine
6 38 Became a Citizen (Worker).
6 40 Advanced training in a specialist field.
7 42 Continued as Citizen (Worker).
7 43 Hobson Kirkham gain experience in a technical field as a computer operator or surveyor.
7 46 Promoted to Citizen (Worker) rank 1.
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