Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Psychologically damaged by Hunter McKinnon's time in the scouts. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Severely injured. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
32 |
Promoted to Merchant (Broker) rank 1. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Hunter McKinnon's normal circles. Gain a Contact. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Hunter McKinnon's Contacts or Allies betrays Hunter McKinnon, ending Hunter McKinnon's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Someone more charismatic but less devout than Hunter McKinnon has become Hunter McKinnon's superior. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
A notable academic consults with Hunter McKinnon about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |