Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Scarred. Fully recovered. |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Ike Bailey discover a world, item or information of worth to the Imperium. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
A notable academic consults with Ike Bailey about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
41 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
41 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Ike Bailey secretly provide religious rites for a dying leader or noble, although they do not share Ike Bailey's faith. Gain an Ally in the family and a Rival who disagrees with Ike Bailey's choice. |