Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Irene Terry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
23 |
Given advanced training in a specialist field |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
28 |
A sudden war destroys Irene Terry's trade routes and contacts, forcing Irene Terry to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Performer (Entertainer). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Smuggle illegal items onto a planet. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A sudden war destroys Irene Terry's trade routes and contacts, forcing Irene Terry to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Irene Terry is caught in the periphery of a scandal. |
7 |
38 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Gained a contact. |