Hopeful Irvin Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 46 M 2 (-2) 5 (-1) 5 (-1) 9 (1) 5 (-1) 8 (0)255958
Optimistic
 
Skills
Admin 0
Advocate 0
Animals (Training) 1
Art (Performing) 0
Astrogation 0
Athletics 0
Broker 0
Deception 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Investigate 0
Melee 0
Persuade 0
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Private01
Agent Law Enforcement Sergeant22
Scout Courier 01
Scout Explorer Scout11
Drifter Wanderer 01
Believer Holy Warrior Hopeful02
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Grace Dixon Enemy 0 3 1 1 Hanen (F/34)
Jules Meyer Enemy 0 3 3 1 Halka (M/77)
Jules Meyer belongs to an unusual cultural or religious group.
Jewell Pena Enemy 0 4 1 0 Hanen (F/73)
Cassandra Legge Enemy 0 2 1 2 Yilean (F/27)
Relationship redefined. Ally becomes an enemy.
Rufus Cunningham Enemy 1 1 0 1 Yilean (M/46)
Relationship altered.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Advanced training in a specialist field
2 22 Voluntarily left Infantry
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Go undercover to investigate an enemy.
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 29 Uncover a major conspiracy against Irvin Oneil's employers.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Voluntarily left Law Enforcement
4 30 Became a Scout (Courier).
4 32 Irvin Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Irvin Oneil fail to help. Gain an Enemy.
4 32 Irvin Oneil have no idea what happened to Irvin Oneil – they found Irvin Oneil's ship drifting on the fringes of friendly space.
5 34 Attempted to change assignments.
5 34 Switched to Scout (Explorer) with previous rank.
5 35 Irvin Oneil survey an alien world.
5 38 Promoted to Scout (Explorer) rank 1 with the new title Scout.
6 38 Voluntarily left Explorer
6 38 Became a Drifter (Wanderer).
6 39 Irvin Oneil run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 39 Became a Believer (Holy Warrior) with the new title Hopeful.
7 40 Opponents of Irvin Oneil's belief system ambush Irvin Oneil.
7 40 Nearly killed. Owe 45,000 for medical bills.
8 40 Entered Merchant Academy with the Business curriculum.
8 42 Made lifelong friends. Gain 1 Allies.
8 42 Dropped out of the merchant academy.
9 42 Continued as Believer (Holy Warrior).
9 45 Irvin Oneil aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
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