Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Irwin Peck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Irwin Peck fail to help. Gain an Enemy. |
2 |
26 |
Scarred. Owe 2,500 for medical bills. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Irwin Peck's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Voluntarily left Free Trader |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Returned to Drifter (Barbarian). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 3. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Find valuable salvage. |
7 |
46 |
Forced to muster out. |